Extension: PDF Size: 5 MB Page:
432 Publish: 2002 ISBN:
0-672-32149-1
This book is organized into 21 days—three weeks of lessons. The first week plunges you directly into the subject by building a small OOP application. From there, you learn how to talk the language of OOP with explanations and examples of constructors, destructors,
objects, members, and more. By the middle of the first week, you’ll be creating interfaces and derived objects and learning to use inheritance. The fascinating area of polymorphism is explored on Day 5, and on Day 6 you’ll be extending an object’s behavior by using composition. To ease up at the end of the week, you delve into the Visual Studio .NET environment, a fascinating and powerful tool for manipulating the objects exposed in the .NET Framework.
At the end of Week 1, we’ve included a little bonus project. This is a bit of whimsy in which you use your knowledge of classes and inheritance to build a dog nuisance calculator. We’re just throwing you the doggy project as a little bone. You can gnaw on it for a while or maybe bury it for later consumption.
Week 2 begins with a study of the data types used in Visual Basic .NET and a discussion of namespaces. You’ll see that you can organize your own classes into your own namespaces. As you progress through the second week, more of your learning is done in the IDE. You’ll create Windows Forms, Web Forms, and components that are compatible with other .NET languages. In the second half of the week, you’ll learn about Web services and how to create and deploy assemblies. The final lesson of Week 2 revisits programming interfaces and how to expose your objects to the world.
Week 3 takes on more advanced topics, starting with events and notifications and moving into the use of exception classes for handling unexpected errors. Objects that were once local to your machine become available to the whole world by mid-week as you learn the techniques and technologies of remoting. For the remainder of the final week, it’s down to business: planning, coding, and implementing an object-oriented interface. These final lessons take you from understanding the objects you require for solving a business problem to delivering them in a working application.
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hotfiles4all_Sams Teach Yourself OOP with VB.NET in 21 Days.pdf 5 MB
Password: hotfiles4all
This book is organized into 21 days—three weeks of lessons. The first week plunges you directly into the subject by building a small OOP application. From there, you learn how to talk the language of OOP with explanations and examples of constructors, destructors,
objects, members, and more. By the middle of the first week, you’ll be creating interfaces and derived objects and learning to use inheritance. The fascinating area of polymorphism is explored on Day 5, and on Day 6 you’ll be extending an object’s behavior by using composition. To ease up at the end of the week, you delve into the Visual Studio .NET environment, a fascinating and powerful tool for manipulating the objects exposed in the .NET Framework.
At the end of Week 1, we’ve included a little bonus project. This is a bit of whimsy in which you use your knowledge of classes and inheritance to build a dog nuisance calculator. We’re just throwing you the doggy project as a little bone. You can gnaw on it for a while or maybe bury it for later consumption.
Week 2 begins with a study of the data types used in Visual Basic .NET and a discussion of namespaces. You’ll see that you can organize your own classes into your own namespaces. As you progress through the second week, more of your learning is done in the IDE. You’ll create Windows Forms, Web Forms, and components that are compatible with other .NET languages. In the second half of the week, you’ll learn about Web services and how to create and deploy assemblies. The final lesson of Week 2 revisits programming interfaces and how to expose your objects to the world.
Week 3 takes on more advanced topics, starting with events and notifications and moving into the use of exception classes for handling unexpected errors. Objects that were once local to your machine become available to the whole world by mid-week as you learn the techniques and technologies of remoting. For the remainder of the final week, it’s down to business: planning, coding, and implementing an object-oriented interface. These final lessons take you from understanding the objects you require for solving a business problem to delivering them in a working application.
DOWNLOAD LINKS
mediafire.com
hotfiles4all_Sams Teach Yourself OOP with VB.NET in 21 Days.pdf 5 MB
Password: hotfiles4all
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